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Low poly terrains in Unity and how to make them look good
Use the 5 tips to make your low poly terrain in Unity looks better.
Tâm Trần Ngọc
Mar 223 min read
77 views
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Unity sky shader tutorial - Making a procedural animated sky in ShaderLab
Learn how to write an Unity sky shader in ShaderLab, with sky gradient, sun and cloud.
Tâm Trần Ngọc
Aug 20, 20247 min read
1,294 views
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How to do cell based culling using quadtree in Unity C# - Part 1
Efficient and precise scene culling technique with quadtree and cells division.
Tâm Trần Ngọc
Jun 3, 20247 min read
1,377 views
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Unity frustum culling - How to do it in multi-threaded C# with Jobs System
A quick algorithm to do frustum culling using planes vs AABB test
Tâm Trần Ngọc
Apr 10, 20245 min read
2,415 views
2 comments


A brief guide to update your purchased Vista modules
A quick guide to update your purchased Vista modules inside Unity editor.
Tâm Trần Ngọc
Mar 4, 20241 min read
104 views
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