Vista
procedural terrain generator
Built right into the Unity Editor, with its powerful biome system & extensive node library, Vista produces beautiful procedural terrains at thunder speed. One toolbox, many possibilities.
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Non-linear: Combine nodes in any order to define the terrains, and output multiple data at once.
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Non-destructive: Change graph properties to create completely new terrain, or reverse to previous version if you like.
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Parametric: Control nearly every aspect of your terrains just by playing around with simple numbers, the terrains will adapt without sweating. Infinite variations in a single graph.
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Multi-terrains: Output data on a grid of terrains without seams.
Reviews on the Asset Store
Resources
Learning resources, demo contents and community help to get you started with our procedural terrain generator.
Pricing
Choose the plan that fit your need.
Features description | Personal | Indie | Pro |
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Prices | FREE | $84 | $135 |
Commercial use | ✅ | ✅ | ✅ |
Max resolution | 512 | 4096+ | 4096+ |
Number of biomes | Unlimited | Unlimited | Unlimited |
Polaris integration | ✅ | ✅ | ✅ |
Core features (Graph editor, multi-terrains, terraforming, texturing, planting, core node library, hexmap editing, etc.) | ✅ | ✅ | ✅ |
Natural simulations (Hydraulic erosion, thermal erosion, landslide, snow fall, water flow, crack, gravity, etc.) | ✅ | ✅ | ✅ |
Productivity boost | ✅ | ✅ | |
Hand painting | ✅ | ✅ | |
MicroSplat integration | ✅ | ✅ | |
Nav mesh baking | ✅ | ✅ | |
Splines | ✅ | ||
Real world data | ✅ | ||
Expose property | ✅ |
Level up your terrain, today!
Purchase Vista on Unity Asset Store or download Personal edition for free.