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Join date: Aug 2, 2023
Posts (28)
Sep 21, 2026 ∙ 3 min
Vista 3.3: Procedural Generation Meets Manual Terrain Editing
Vista 3.3 brings procedural generation and manual terrain editing into one workflow. Preserve finished areas with Terrain Seal, then shape the world directly with graph-powered Stroke Painter tools.
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Jun 6, 2026 ∙ 4 min
Convert Unity Terrain to Low Poly Using Polaris 3.5
If you have an existing Unity Terrain scene and want to move to a low poly mesh workflow, Polaris 3.5 has a built-in migration tool that handles the conversion: height map, textures, trees, and grass included. This guide walks through the full process step by step.
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Jun 5, 2026 ∙ 5 min
Polaris 3.5: A Smoother Onboarding and Better Terrain Migration
Polaris 3.5 adds a new Migration Tool for moving terrain data between Polaris, Unity Terrain, meshes, RAW heightmaps, and texture sets. This time the tool works on terrain groups, not one terrain at a time like before. We also reworked the onboarding flow, added quick tutorials, put help inside the editor, and added terrain texture previews.
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