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Join date: Aug 2, 2023
Posts (14)
Feb 2, 2026 ∙ 2 min
Why I Ended Up Building a Mesh Terrain Instead of Using Unity Terrain
I started a low poly game assuming Unity Terrain would be the obvious choice. It wasn’t until I tried to make the faceted look work on mobile that the cracks started to show. This post walks through the reasoning that led me to switch to a mesh-based approach instead.
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Mar 22, 2025 ∙ 3 min
Low poly terrains in Unity and how to make them look good
Use the 5 tips to make your low poly terrain in Unity looks better.
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Aug 20, 2024 ∙ 7 min
Unity sky shader tutorial - Making a procedural animated sky in ShaderLab
Learn how to write an Unity sky shader in ShaderLab, with sky gradient, sun and cloud.
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